NetworkSocketOptions¶
NetworkSocketOptions controls how Nalix.Network opens and tunes its TCP or UDP socket runtime.
Source mapping¶
src/Nalix.Network/Configurations/NetworkSocketOptions.cs
Important properties¶
| Property | Meaning | Default |
|---|---|---|
Port |
Listening port. | 57206 |
Backlog |
Pending connection queue length. | 512 |
EnableTimeout |
Enables idle timeout enforcement. | true |
EnableIPv6 |
Uses IPv6 listen sockets. | false |
NoDelay |
Disables Nagle for lower latency. | true |
MaxParallel |
Number of parallel accept workers. | 5 |
BufferSize |
Send/receive buffer size in bytes. | 4096 |
KeepAlive |
Enables TCP keep-alive probes. | false |
ReuseAddress |
Allows address reuse. | true |
MaxGroupConcurrency |
Group concurrency for socket-related workers. | 8 |
TuneThreadPool |
Applies Windows thread-pool tuning. | false |
DualMode |
Supports IPv4 and IPv6 on one IPv6 socket. | true |
ExclusiveAddressUse |
Exclusive bind behavior. | true |
ProcessChannelCapacity |
Bounded queue for accepted connections awaiting protocol setup. | 128 |
Where it matters¶
TcpListenerBaseuses it heavily during socket initialization and accept scheduling.UdpListenerBasereads the shared socket settings for UDP runtime behavior.
Client guidance¶
Start by tuning:
PortMaxParallelBufferSizeEnableTimeoutProcessChannelCapacity
Change the others only when you know the deployment/network constraints.
Example¶
var options = new NetworkSocketOptions
{
Port = 57206,
Backlog = 1024,
MaxParallel = 8,
BufferSize = 8192,
ProcessChannelCapacity = 256
};